Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 61 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 55.5% | 146 matches |
| 35 to 50 min | 29.9% | 77 matches |
| 50 min or more | 47.1% | 17 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Quelling Blade75.0%
Circlet75.0%
Slippers of Agility50.0%
Faerie Fire25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 36 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 44.4% | 68.8% | 3:15 | |
| 30.6% | 72.7% | 3:15 | |
| 77.8% | 64.3% | 6:52 | |
| 97.2% | 65.7% | 7:38 | |
| 44.4% | 87.5% | 20:26 | |
| 38.9% | 92.9% | – | |
| 33.3% | 75.0% | – | |
| 22.2% | 87.5% | – | |
| 13.9% | 60.0% | – | |
| 8.3% | 100.0% | – | |
| 8.3% | 66.7% | – | |
| 8.3% | 33.3% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Techies64.9%+16.5 pp37
Ring Master70.6%+22.3 pp17
Pudge60.4%+12.1 pp48
Winter Wyvern64.3%+16.0 pp28
Tidehunter65.2%+16.9 pp23
Grimstroke65.0%+16.7 pp20
Luna58.8%+10.5 pp34
Terrorblade66.7%+18.3 pp15
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 6:52 | 5–1050% | |
| 3 | 7:38 | 0–5100%5–1050% | |
| 2 | 2:46 | 0–5100% | |
| 2 | 10:56 | 10–150% | |
| 1 | 3:15 | 0–5100% | |
| 1 | 15:42 | 15–20100% | |
| 1 | 20:49 | 20–25100% | |
| 1 | 20:26 | 20–25100% | |
| 1 | 16:44 | 15–20100% | |
| 1 | 17:32 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Zeus67.7%+19.3 pp34
Windranger64.1%+15.8 pp39
Wraith King73.3%+25.0 pp15
Winter Wyvern75.0%+26.7 pp12
Lion60.5%+12.1 pp43
Lifestealer63.3%+15.0 pp30
Anti-Mage57.7%+9.4 pp52
Bristleback83.3%+35.0 pp6
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Earthshaker20.6%-27.8 pp34
Necrophos31.3%-17.1 pp32
Ursa25.0%-23.3 pp16
Faceless Void20.0%-28.3 pp10
Death Prophet20.0%-28.3 pp10
Shadow Shaman32.0%-16.3 pp25
Sven36.4%-12.0 pp33
Nyx Assassin37.8%-10.5 pp37
The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.
