Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 341 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.4% | 292 matches |
| 35 to 50 min | 51.5% | 200 matches |
| 50 min or more | 50.0% | 44 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch63.0%
Quelling Blade71.4%
Magic Stick77.8%
Tango56.3%
Circlet50.0%
Gauntlets of Strength33.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Pudge67.3%+13.5 pp107
Death Prophet80.0%+26.3 pp15
Outworld Devourer67.2%+13.5 pp58
Dark Willow65.1%+11.4 pp66
Bounty Hunter67.4%+13.7 pp43
Warlock78.6%+24.8 pp14
Techies62.7%+8.9 pp75
Kunkka76.9%+23.2 pp13
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade83.3%+29.6 pp18
Snapfire69.5%+15.7 pp59
Ogre Magi71.8%+18.0 pp39
Shadow Fiend76.2%+22.4 pp21
Monkey King81.8%+28.1 pp11
Lina64.4%+10.7 pp59
Zeus63.2%+9.4 pp57
Silencer69.2%+15.5 pp26
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker37.7%-16.1 pp77
Oracle29.2%-24.6 pp24
Legion Commander36.8%-16.9 pp57
Venomancer31.3%-22.5 pp16
Anti-Mage45.9%-7.8 pp98
Pugna33.3%-20.4 pp18
Meepo16.7%-37.1 pp6
Luna46.3%-7.4 pp82
The column in pp represents the difference from the hero's overall win rate (53.8%); the last number is the sample size.
